Retry budgets by language: Python, Go, and JavaScript

A retry budget is a language-agnostic idea, but the place you enforce it is not. Python’s tenacity decorators, Go’s context-plus-backoff, and JavaScript’s promise chains each make a different mistake easy and a different guarantee hard. Where the shared budget lives, and the per-language trap that leaks it.

July 15, 2026 · 6 min · 1227 words · Loop & Retry

Debugging a failed agent run costs more than the run itself

The cheap part of a failed agent run is running it again. The expensive part is that you can’t — the failure was non-deterministic, so the run that broke is gone, and you pay to summon it back. A cost model shows why reproduction, not repair, dominates your debugging bill, and why always-on tracing is almost always cheaper than the alternative it replaces.

July 14, 2026 · 7 min · 1305 words · Loop & Retry

Predicting agent failure before you ship it

A demo proves an agent can succeed once. It says almost nothing about how often it will fail under real load, real input distributions, and real adversarial garbage. The failures that cost you in production are predictable before release — but only if you test the things that actually shift between the demo and the deployment. Four pre-release signals that forecast production failure, and the ones that don’t.

July 14, 2026 · 7 min · 1464 words · Loop & Retry

One bad step, N bad steps: how agent failures cascade

A single agent error rarely stays a single error. The bad output goes into the context, the next step reasons on top of it, and the mistake compounds down the trajectory — one wrong step becoming N wrong steps. This is the cascade, why it’s structurally different from a fleet-wide blast radius, and the three interruption points that stop a local mistake from eating the whole run.

July 14, 2026 · 8 min · 1527 words · Loop & Retry

Your token bill is the cheap part: dimensioning the real cost of an agent

Everyone budgets the token bill because the provider hands you an invoice for it. But an agent in production spends across five other axes that never show up on that invoice — wall-clock latency, orchestration, tool-call fees, human review, and idle polling — and for a lot of workloads the tokens are the smallest line. A model that sums all six so you can see which one you’re actually paying.

July 14, 2026 · 8 min · 1534 words · Loop & Retry

Cheap first, smart later: model routing that cuts cost without cutting quality

Most requests to your agent are easy, and you’re paying frontier-model prices for all of them anyway. A routing cascade — try the cheap model, escalate on a measurable confidence signal — cuts spend without touching output quality, if you get the escalation trigger right. Here’s the pattern, where it breaks, and the arithmetic on when it’s worth building.

July 13, 2026 · 7 min · 1429 words · Loop & Retry

Distributed retry patterns: bounding blast radius across a fleet

A per-step retry cap bounds a step. It never bounds a run, and it never bounds a fleet — twelve workers each retrying ‘reasonably’ is how you turn one bad deploy into a bill. The four patterns that actually put a ceiling on what a fleet of agents can spend recovering from a failure: shared retry budgets, circuit breakers, decorrelated backoff, and poison quarantine.

July 13, 2026 · 6 min · 1229 words · Loop & Retry

Your agent's failures are silent: measuring failure modes in production

Most agent failures don’t throw. The run returns a result, exit code zero, and the result is wrong — or it burns an hour and quietly gives up. If your monitoring only counts exceptions, you’re blind to the failures that actually cost you. A taxonomy of agent failure modes and the specific instrumentation that catches each one before your users or your bill do.

July 13, 2026 · 6 min · 1097 words · Loop & Retry

Why a long agent run costs O(N²) tokens — and how to flatten it

A naive agent’s token bill doesn’t grow with the number of steps — it grows with the square of them, because every step re-reads the whole transcript that every previous step appended to. A small cost model shows the curve, and four structural moves turn the quadratic back into something close to linear without dropping information the agent actually needs.

July 13, 2026 · 6 min · 1145 words · Loop & Retry

Your agent's p99 is a different animal

Average latency is the number you demo and the number nobody experiences. A multi-step agent is a sum of random variables, so its total time is dominated by the tail of each step — and the more steps you add, the more certain it becomes that at least one of them is slow. Here’s the model, why the p99 of the whole is worse than the p99 of the parts, and the two levers that actually move it.

July 13, 2026 · 6 min · 1264 words · Loop & Retry